The aim of this category is to express my thoughts, reactions and experiences regarding leveldesign and to share it with other people (the way it should be in a community). I hope I will find some spare time in the near future to write more articles, be patient.

 

list of articles :

Ben's small bible of realistic multiplayer leveldesign : by Benjamin Bauer (2004)

an article describing how to make a multiplayer level from scratch to the end for a realistic setting
It includes gameplay topics like strategic balancing, tactic elements, navigation/orientation and a lot of other intresting aspects.

Download printable/ebook PDF version (40 pages)

 

Art'n'Leveldesign : by Benjamin Bauer (2003)

an article describing my opinion that art and emotions are an important factor in leveldesign compared to common design

Download printable/ebook PDF version (11 pages)

 

 

design&html: BenB